The Effectiveness of the Philippine Television Game Shows in the Teaching of World Literature: The Case of Virgil’s AENEID
Alvin S. Sicat, Eliseo J. Cuevas, Arlene S. Opina

This study aims to determine the effectiveness of the Philippine Television Game Shows in the teaching of World Literature as in the case of the Roman Epic “Aeneid” by Virgil. Three (3) game shows aired on Philippine television were utilized in the study namely: “Who Wants to Be A Millionaire” and “1 Versus 100” by Endemol and ABS-CBN Pilipinas Win na Win’s “OMG Ano Ito?” (What’s This?). The study employed as respondents the Second Year Bachelor of Science in Psychology and Bachelor of Medical Technology students respectively enrolled during the First Semester, School Year 2010-2011 at Centro Escolar University, Makati City, Philippines. Prior to the pre-tests and post-tests conducted, the two groups composed of the control and experimental groups were compared in terms of their Prelim Grades and were found to be comparable. Afterwards, series of post-tests about the epic were administered after conducting the traditional method of “chalk and talk” in teaching among the control group while the experimental group were exclusively exposed to the activities using Philippine Television Game Shows. The results obtained were then compared using the statistical tool t-test with results establishing that the experimental group performed better than the control group. Thus, teaching using the Philippine Television Game Shows is effective and can contribute to the enhancement of the teaching-learning process specifically in the teaching of World Literature: The Case of Virgil’s “Aeneid”.

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